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GameOn: Analysis of your social environment.

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GameOn: Analysis of your social environment.

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In the first activity of this learning playlist we learned more about social inclusion and socially vulnerable groups that exist in Europe (and/or in the World).

During this activity we would like to invite you to get familiar with socially vulnerable groups in your communities.

Task: (You can work individually, or in a small group, on paper or using an online tool (e.g. jamboard))

Take  A4  sheet of paper and divide it into 4 squares (window)On the left upper square write down all the socially vulnerable groups which you are encounter in your community and in your work. 

  • Take  A4  sheet of paper and divide it into 4 squares (windows)
  • In the top left box, write down all the socially vulnerable groups you find in your community and at work.
  • In the top right box write down all the methods you use to ensure social inclusion with these groups.
  • In the lower left box, write a list of educational games that help promote social inclusion.
  • In the lower right box, write how the design of these games could help ensure social inclusion with your target groups.
  • Answer badge questions. 

This activity is part of a wider educational effort of the international association "GameOn" to promote inclusion, participation and critical thinking through game design.

Learn more about this partnership here.

Expert partners:
Nexes (ES) - soci principal, Idealúdica (ES), Universitat de Barcelona (ES), BalkanIdea Novi Sad (SR), Nectarus (LT), Associazione Interculturale NUR (IT).

Co-funded by the European Union Erasmus+ Programme

Cover image: Photo by Sharon McCutcheon


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GameOn: Analysis of your social environment. Get this badge

Owners of this badge made an analysis of their social environment.

The evidence of completing this activity is included in the badge and was reviewed and verified by the organisers.

This activity is part of the wider educational effort of the international partnership “GameOn” to promote inclusion, participation and critical thinking through game design. Learn more about this partnership here.

Tasks
Task no.1
Evidence verified by: one activity organiser
Share your thoughts on the following questions to earn the activity badge:

  • Which educational games could ensure social inclusion in your community? How?
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Time to complete: 30 minutes
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Organisers

Nexes Interculturals
Badgecraft hosts this platform and develops it together with leading educational organisations. The European Union's programme Erasmus+ granted co-funding for building the first version of this platform. Contact support@badgecraft.eu.
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Co-funded by the Erasmus+ programme of the European Union
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